The Deeist Clique Slanders the Work of Mr D
By Kuzkin, June 10, 2012
Ever since the year 2006, the Deeist clique has consistently sought to demonize the work of Mr D in all fields and to reverse the common image held of him in that year and in 2005. Since those two years, however, Mr D has played a great role in the defense of the Empires Mod and its whole community, not only in enriching it but also in genuinely defending it from malicious forces at work, forces which also enjoyed and continue to enjoy protection on the part of the Deeist clique. The glorious history of Mr D, his firm intellect, his resolute stands and high standards, his love for the whole community and his skills in various fields, have left an indelible impression on this community and have boosted him, through his own merits, as one of the foremost individuals within said community. The Deeist clique spreads the lie that the degenerate Deeist agent and politics enthusiast Candles is an “alt account” of Mr D, as the degenerate Paradox did when he said that Mr D made the “400,000th post,” which was a political post made by Candles.(1) But in fact Mr D has consistently spoken against politics, which is something in the realm of the Deeist clique and its disgusting behavior, its degenerate and anti-user, fascistic policies. To put it in short, the progressive and democratic-progressive users “stand resolutely against politics, role-playing and other deleterious activities.”(2)
Mr D is a popular user, a user whom many have looked at and read his works to understand what is to be done within the community. Great works have been written about Mr D, by the users and by respected members of the community. Even songs have been written about him by his friends and foes alike. Intellectual pursuits were valued highly in the community of 2005-2006, with Mr D at the head of such acts. The Buttery Lobster once questioned “what happened to the ‘Random Fact of the Day’” thread, noting, “Didn’t Mr D start that?”(3) Yes he did, but the Deeist clique sought to destroy without success all the glorious words of Mr D, his mass-based appeal, his popularity amongst the masses and his connection with them. Mr D’s knowledge of history, of scientific materialism, of dialectical and historical materialism are foremost in the whole community. Many have learned of Mr D’s views and his knowledge, have become amazed but have never been talked down to by Mr D, who said simply to read, to learn and to apply scientific-materialist methodology consistently in the service of mankind. This does not derive from metaphysics or sentimentalism, but from the concrete and objective material conditions, from a proper understanding of them from a correct angle.
In battle with the sociopaths, personalists, animé lovers, furries, and degenerates of all kinds which permeate the Deeist clique and the ranks of its agents, the Empires League and the democratic movement of the Blackhole with Mr D at the head are waging a glorious struggle for the defense of the mod and its entire community. The work and deeds of Mr D give example not only of the greatness of the man himself but also of his forward-looking talents, his love of humanity, his firm hand and his opposition to opportunism of all kinds and hues. He represents in effect a total antithesis to the acts of the Deeists and to the entire edifice of Deeism itself. That the Deeists deem it necessary to create imposters of Mr D demonstrates only his enduring ideals, his enduring image and his everlasting glory which he has brought to the mod and its entire community, a community grateful for all that he has given it and will continue to give. The aim of the Deeist agent Candles is to equate his degeneracy, his unpopularity within the community, his lack of concern for the mod and the direction of this community, with the glorious work of Mr D and therefore to slander it by association. But they will never accomplish this task, for the work of Mr D is of a distinct quality, of a distinctive and unique style and of both great clarity and profoundness of depth. Neither Candles nor WalMartGreeter, nor any other peddler of the false claim of Mr D having an “alt account” on the Empires Forum or anywhere else will be taken seriously by the users.
(1) “The 400,000th post is near!” post #23.
(2) Mr D. Collected Works Vol. V. 2011. p. 64.
(3) “Favourite Old Member :)” post #20.
The Stagnationist Policies of Deeism Against the Users
By D. Kruse, June 12, 2012
It’s often been asked whether the Deeist clique and its participants are intentionally stupid or honestly insane. How can one reconcile Mootant’s claim that one must “break” Empires first to “fix” it with any intelligent conception of game design especially in light of the fact that not even the Deeists deny concerning the “limitations” (imposed by Deeism) of the “development team”? “Viscount” Grantrithor pointed out with the rise of Marcin as a “developer” that, “Soon we can submit a statistic that clearly shows that Polish developers are unreliable and likely to do random things on their own.”(1) What sort of man is praised for his particles (as “King” Empty is) which as Lawliet has said is “the reason why Empires lags” even though there is clearly a pronounced stagnation of the entire community? The answer is clear: stagnationism is a benefit to the Deeist clique and its designs on the Empires Mod. It is of benefit to the Deeists that stagnation arise against activity and that mediocrity emerge against dynamic acts. Assisting the Deeists in their stagnation of the mod and its community are their allies and friends, such as Storm (known on the forum as Space Oddity) and the racist Sprayer, who once remarked “empiresdeadyet?” in relation to moves to publicize it.(2) It is obvious that the efforts of the Deeists to present minimal “development” for the mod are themselves failing to bear any fruit for the Deeists are avowedly against organizing the mod and its development and openly abhor the concept of actually planning and coordinating mod development. Thus it isn’t that most Deeists aren’t genuinely insane on some level and incapable of understanding reality in full, but that there is much cynicism involved, there is no “innocence abused” or anything like that.
Stagnationism also allows the Deeist clique and its adherents to still more easily pose as the “saviors” of the mod and its community in lieu of anything else that isn’t constantly attacked as “evil” by these same figures. To counteract stagnation requires enthusiasm and to create the conditions of enthusiasm requires first of all unity in all fields which the need for, as Mr D has pointed out, “is ever more clearer in battle with reaction and the threat of stagnation.”(3) The League makes such unity possible through various strata and organizations, from the clans of the mod to the great mass of the whole userbase. Such unity has its origin in the actual users and players of the mod and from those figures who contributed to it in a concrete matter; those unjustly banned and harassed such as SupRore and Catface and Grayclay and Marxman and various others.
(1) “Marcin,” post #8.
(2) “You know the drill, time to vote!” post #22.
(3) Mr D. Collected Works Vol. III. 2010. p. 38.
The Role of the Empires Design Document Must Not be Obscured
By R. Dasgupta, June 13, 2012
The release of the Empires Mod design document was an important event and followed a spirited struggle by the users mobilized through the Empires League, but it must not become the end of our efforts in this direction. The role of the Empires design document must not be obscured if we are to overcome the Deeist conception of “development” and if we are to become able to truly move the mod forward and to get it and its community out of stagnation. The foremost “criticism” hurled at the progressive and democratic-progressive users by the Deeists and their apologists is that there is no other option but Deeism, which is only true when one fails to take into account the fact that all men have autonomous willpower and the ability to learn, and that the Deeists themselves are at the forefront of removing from the mod and its community all those figures who could contribute to it independently of the Deeists themselves. Such as notably the case in 2010 with Cahemdue and with a would-be contributor from the Battlegrounds 2 mod. The various aspects of improving the mod must have their basis in a correct understanding of the whole basis of reality itself, in the correct application of creativity as elucidated by the great theorists of humankind. As Mr D says, genuine creativity means “confronting the issues, problems and limitations of the given epoch or situation and overcoming or solving these through a process of mentation which lays stress upon the understanding of the material conditions and the capabilities of those who are able to overcome or solve what is at hand. Creativity is essentially a farsighted policy, both because it begets more creative as new fields and opportunities for research open up, and also because genuine creativity contributes to humanity’s own immortality, based not on magic but on the literal ability of mankind to overcome obstacles in ways which no other species on earth can achieve.”(1)
The early developers of the mod understood in the main this conception of creativity and sought to apply it with as much consistency as they could muster. The design document was not merely something created to produce “order” in the development team, but outlined the very basis of the mod itself and was also ripe for expansion, as calls for an art document were made within this document and also from other figures leading the development of the mod at that point. In January 2009 Krenzo discussed this matter and called for a “thorough technical design document that lays out all of the code, and that requires a thorough game design document.”(2) This unity between documents and the very fact that documentation itself expresses maturity and content to the proceedings of an event or period is entirely opposed by the Deeist clique. Chris0132 for example claims that “organisation is not necessary, at least not any serious attempt at it,” which means that there can be some sort of strange “organization” alien to anything the early developers and contributors could have imagined, but it would be a half-assed sort of “organization,” one which only allows enough “organization” to provide a façade for the Deeist clique and its sub-cliques to present themselves as “united” against the various threats to their vested interests. But as Mr D has noted, genuinely scientific development “is, of course, of a directed and organized kind rather than the present Deeist conception of ‘development.’”(4) Through these “conceptions”—read: justifications—of “development,” the Deeists have direct responsibility in the mod and its community continuing to face harm in terms of continued stagnation and in terms of a gradual decline in the standards of the community, in addition to the fact that these Deeists promote degeneracy, etc.
Sgt. Security has said that Empires is “dying” but this is not true. The mod and its community are stagnant and have been as since since not long after the November-December Rising of 2010. When we scientifically analyze the amount of active users we can see pretty clearly that the community is in dire straits in all directions, but this does not in any way mean that the mod is “dying.” Such claims add fuel to the engines of Deeist attempts to split the mod between themselves. None of the conditions exist for the “death” of Empires and none will exist in the foreseeable future so long as the work of the progressive and democratic-progressive users remains consistent and is carried out on a more spirited and mass-based basis. To defend the development of the mod and to propagate those standards of creativity and commitment which were the norm in 2002, 2003, 2004, 2005 and 2006 is an arduous and long task, but it is also an outstanding and rewarding task in every direction. Since the League embodies the demands of all the good users of the entire community, it is able to simultaneously tackle the problems of the community, whose roots inevitably lay with Deeism.
(1) Mr D. Collected Works Vol. VI. 2011. p. 32.
(2) “Empires: The MMOFPSRTS,” post #29.
(3) “New Empires Design Document?” post #69.
(4) Mr D, p. 33.
Monarchism: A Deeist Principle
By Cheomesh, June 18, 2012
The origination in 2005 of the Deeist clique and its subsequent drive for conquest over the entire community in 2006-2007 has as its basis the degenerate core of personalism, which from that point on dictates much of Deeism itself. In the Blackhole a clear principle of monarchism could be seen from the earliest time in which the question of the Blackhole and its self-administration by its userbase became a question taken up for solution. From the earliest times the Deeist clique’s adherents referred to Dee as the “Queen” of Empires, or as Jn. would claim the “dictator” of Empires; unquestionable, ruling by some sort of mystical “higher power,” and so on. There is no disconnection between the justifications used then and now in the case of “King” Empty and the actual beliefs of those who justify his so-called “Kingdom” or any other. Chris0132, the main “theorist” of Deeism taking over from Jn. who has long since gone, praised monarchism, as did Mkvenner and Trickster.(1) These Deeists argue from both “practical” and “historical” bases that monarchism is just fine if not indeed preferable to democracy. In “practical” terms it is because the “elite,” the “superior” must forever rule against the “mud,” the “boorish proletariat” as Keynes would say.(2) Monarchism is therefore nicely in tune with the Deeists’ desires of unlimited and unchecked power. The “historical” sense comes in from the same source that Engels noted caused infatuation with the myth of Ganymede.
The Deeist clique is hostile to the cause of the entire community, utilizing idiotic arguments backed up only by sheer repression to “legitimize” their activities and to present themselves as immortal. Much like animé, monarchism is a degenerate institution defended by the most ridiculous and anti-reality figures. As M has said, “The Deeists praise the British Monarch much like a great many Deeists praise Japan; for both cultures are degenerate, for both produce elitism, xenophobia, personalism, and other anti-democratic and objectively anti-human trends.”(3) Monarchism is thus a Deeist principle, wholly compatible with its personalist and all-around degenerate core. The Deeist clique seeks to embody the “highest” principles of European reaction, from the pro-Mosley stands of Dee to the Polish peasant mentality of Mootant, from the fascism and xenophobia of Solokiller to the anti-Americanism of Trickster, Devourawr, “King” Empty and Co. The struggle against monarchism is therefore a component part of the struggle against Deeism itself.
(1) See the topic “For the Queen James?”
(2) Quoted in Thomas Cate (ed). Keyne’s General Theory: Seventy-Five Years Later. 2012. p. 240.
(3) Mr D. Collected Works Vol. V. 2011. p. 122.
The Empires League in Defense of the Empires Mod
By Todg, June 21, 2012
The many years of Deeist-induced deterioration in the community of the Empires Mod have clearly produced a number of negative phenomena of which only the defeat of Deeism can provide a resolution. From modern-day pests like the “Butthole,” the “ponies” and Trickster’s irritating friends roaming about to older issues which remain as topical as ever like the issue of forum security and quality standards throughout the whole community, the tasks of the users is ever greater so long as Deeism accrues ever more outrages against the interests of the mod and its community. The Deeist clique has long since run roughshod over the basic tenets of game development and decent community atmosphere, prompting the progressive and democratic-progressive users who find their unity through the work of the League to raise the banner of basic progress “and carry it forward, if you want to gather around you the majority of the people. There is nobody else to raise it.”(1) Indeed, the Deeists oppose this banner; when Mayama announced he was playing the game and would like some company, the Deeist agent w00kie replied “how about NO?”(2) When the racist pothead MooJuice rambled on about nothing in particular, making himself once more a man of no importance to the community and in fact a detrimental influence to it, all Trickster could merely say is, “Moojuice just wants an excuse for being unintelligent. There’s no need to feed him.”(3) Thus rather than just ban or otherwise warn him to clean up his act, the Deeists allow him to free range since he is, after all, known as the “Deeist reactionary and troll, MooJuice.”(4)
The claims of the “death” of the mod which agents of Deeism as well as other random reactionaries are attempting to spread show themselves as baseless as time passes. Though the mod and its community remain stagnant and will continue to be stagnant so long as Deeism reigns supreme, the users as a whole stand behind the mod and its continued development, and therefore in opposition to the Deeist clique and its anti-mod and anti-user course. One Empires user, Rapid, aptly pointed out that Empires “looks like it is dying for years, and its still not dead.” Mr D has always exposed the claims of the so-called “death” of Empires as either being simply wrong or malicious in intent, with the goal of opening the door for the splitting of the mod and its whole community between the delineations of the Deeist sub-cliques. The Empires League works always in defense of the Empires Mod and its community, in defense of the great legacy of Jkun and of all the other early developers and contributors of the mod and its community.
(1) J.V. Stalin. Speech at the Nineteenth Party Congress. 1952. p. 12.
(2) “I play right now do it too!!!!” post #3.
(3) “Absurdism,” post #32.
(4) Mr D. Collected Works Vol. V. 2011. p. 18.
The Deeists Attack the Empires Mod
By Archanor, June 24, 2012
The efforts of the Deeist clique to split the mod are intensifying as more and more leading Deeists declare privately that they can no longer “develop” a game, a situation which they deserve the whole blame for. With such “developers” as the anti-social Mootant, Marcin who once called for the game to die and stay “dead,” the Neo-Nazi furry Marshall Mash, the mentally ill Chris0132, and others who evidently are quite incapable of actually developing anything, the stage is set for the eventual “revelation” of an “Empires II” by Trickster, Mootant, or other leading Deeists. It is already known that Trickster, Jephir and Co. are already working towards this direction. Their agents, such as WalMartGreeter who has openly called Empires a “terrible game that no one plays,”(1) will doubtlessly serve as propagandists after formal announcements in line with their association with the mod being based on their masters, not to the mod and the community itself. Lester, a “pony,” has meanwhile called the community “good” in contradiction to the views of a great majority of users who see the community in a continuously degenerating cycle, and who concur with Mr D that firmness must be used against the agents and allies of Deeism who endorse and themselves partake in degenerate activities. It remains to be seen if a Magnotta will arise from the ranks of the personalists and other mentally unstable elements as degeneracy spreads far and wide and as the “Butthole” becomes increasingly likely to assume an ever more literal meaning as the personalists and their allies look to turn it into a slum in the absence of their originally-called-for revival of the “Rainbow Paradise” bantustan.
(1) “Contest On [VIPER]-June 23rd 9 PM,” post #41.
The EPIC Clan: An Anti-Mod Appendage of the Empty-Brutos Sub-Clique
By Cheomesh, May 30, 2012
At the Second Congress of the Empires League Mr D correctly pointed out the well-known fact that the EPIC Clan “functions as an appendage of the Empty-Brutos sub-clique of Deeism.”(1) As a personal tool in the hands of Trickster, a leading member of this degenerate sub-clique, it has hurled itself in the past at all progressive and democratic-progressive tendencies within the entire community. Its fiercest attack has been aimed at the BSID Clan with its progressive legacy and especially its situation in early-mid 2010, when the progressive users’ organizations and the democratic movement of the Blackhole enjoyed great popularity and maneuverability within the rank-and-file of that clan. The Deeists sought to demagogically utilize the EPIC Clan against the BSID Clan in a way in which the true nature of affairs would be obstructed. Trickster, “King” Empty, Kane the furry and other associates of EPIC spoke of the so-called “BSID buddies” of the progressive and democratic-progressive users, and other tricks from Trickster’s bag of trickery. Through the joint efforts of Thor, Cpatton and Co. these aforementioned users were attacked and driven from BSID and access to its rank-and-file. For the “crime” of them not having done enough up to that point to oppose the democratic movement of the Blackhole and the activities of it and the progressive users within BSID, Trickster lashed out against the reactionary degenerate and Deeist agent Cpatton, falsely saying, “You’re fucking involved in [the affairs of the progressive and democratic-progressive users], so don’t give people that shit.”(2) But in fact documentation proves this is a lie.
The EPIC Clan cannot be understood as a clan in the traditional sense, but as an organ of the Deeist clique and especially the Empty-Brutos sub-clique within Deeism. From his position as head of this “clan,” Trickster exercises influence on various Deeist agents from Jephir to Youzy and onwards, extending “clan” relations to relations related to the very development (or lack thereof) of the Empires Mod. The EPIC Clan functions in all essential aspects as a weapon in the service of Trickster, “King” Empty, Brutos and Co., as a demagogic trick used to show how Trickster is an ace of all spades, a man at the “forefront” of the entire community and “saving” it from all angles. It is used to demonstrate how he is a “veteran user” because all the other clans lack direct patronage from leading Deeists and have therefore fallen into absolute stagnation. The EPIC Clan is nothing more than an instrument in the hands of the Empty-Brutos sub-clique, to be used not only against the users but also in the service of splitting the mod, of carrying out into practice Tricksters’ dream of “Dies Iræ” controlled entirely by him and his allies as part of the work of the Empty-Brutos sub-clique.
(1) Mr D. Report to the Second Congress of the Empires League. 2012. p. 25.
(2) “We may as well just hash it out, once and for all.” post #47.
The Month of May: One of Continued Problems for the Deeist Clique
By R. Dasgupta, June 1, 2012
The whole month of May will be remembered for two things in particular, both signaling continued problems for the Deeist clique and its apologists. In the first place it will be remembered for achieving a historic amount of active users, which is to say a historically low amount of 107 as opposed to circa 120 at the beginning of that month. If we look at some dates during that month we can see that the decline in the amount of active users was not a freak accident but, on the contrary and as many users themselves feel, a definite trend downwards. On May 8 there were 118 active users, on May 16 115, 114 on May 17, 112 on the 18th, 110 on the 19th, 109 on the 20th, and of course 107 on the 26th. There was no sudden upswing or anything to disrupt an analysis that this was a month of gradual decline in the activity of the community. From this the Deeists, their agents, but also misinformed users posit the “death” or “dying” of Empires, which is entirely incorrect and at odds with a truly scientific analysis of the events at hand. What is in fact happening is a rise in apathy, in disgust at the Deeist mistreatment and negligence of the mod and its whole community, and in fact the open encouragement of the degeneration of this community in order for the Deeist degenerates themselves to truly feel at home within it.
The apathetic attitude many feel towards the present-day community is the sole responsibility of the Deeist clique, which since the years 2006 and 2007 has worked to monopolize and has long since fully monopolized the fields of “developing,” moderating, “administrating,” etc. the mod and its whole community. They are the sole setters of standards in the forum, standards which allow the furries, the personalists, the animé lovers and other degenerative elements freedom in practically every direction. The degenerate agents of this clique attack the mod and throw it aside at the first second it no longer interests them. Therefore one of their agents, Vulkanis, said in 4Chan of all places back in February that “I played empires mod when it was good.”(1) This same agent solidly supports the banning of all progressive and democratic-progressive users and the crushing of all forward-looking sentiment. But despite the Deeist clique’s anti-mod and anti-user acts further harming the whole community along with the mod itself, the month of May also brought forward a great even for this community. This was the release of the Empires Mod design document. Due to the consistent efforts of the Empires League with Mr D at the head and all those progressive and democratic-progressive users whose interests are aligned with the League, this document which the Deeists sought to bury and falsely declare “private” was revealed to all, its words directly contradicting the line of Deeism that game development should not be planned.
The month of May also saw renewed attempts by the Deeist clique to split the mod from its community. It is known that Trickster is resorting to his old attempt at reviving “Dies Iræ” which eth0s wants to step forward like TheLiberalElitist and others before him as an independent “savior” of the mod. Indeed, last year Mr D noted that Mootant, Trickster, “King” Empty and others “have long-term designs on Empires.”(2) These designs coalesce into the two present-day sub-cliques of Deeism, that of Empty-Brutos and Solokiller-Jcw87. Only by consistently struggling against both can genuine progress be made in this direction and in fact in all directions, in a struggle against the Deeist clique itself.
(1) /v/, Tue Feb 14 11:01:17 2012.
(2) Mr D. Collected Works Vol. V. 2011. p. 116.
The Deeist Clique Against a Good Community
By Macoud, June 2, 2012
The Deeist clique has, since its control over the whole community in 2007 onwards, sought to undermine all that is good about this community and to replace it with Deeist-friendly trolls, furries, animé lovers, personalists, and degenerates of all kinds. On multiple occasions this path of Deeism has led to clear harm to the whole community, from the degeneration of the Blackhole in which the Deeists had assumed control of in 2006, to the DDoS attacks in the year 2010 by figures connected with the “ponies,” WalMartGreeter and Solokiller who are in turn all connected to the Deeist clique. The neglect this clique has for the community can be seen not only in the stagnation of the mod but also clear and dangerous negligence in regards to the forum, whose old software is especially exposed to any future hacking attempt against it. In a July 2010 conversation with the reactionary Kylegar, Mr D had asked why this latter issue had not been resolved despite years having passed. Kylegar replied that he and the Deeists “cba” to do it.(1) This attitude is clearly demonstrated in every facet of the mod and its whole community in the hands of the Deeist clique.
A favored tactic of the Deeist clique is to bring forth footsoldiers into the community, which is done by encouraging all sorts of trolls and other, more malicious figures to come in and be given access to ways to harm the entire community. The “Butthole” bantustan is one example of this tactic which is used against all progressive and democratic-progressive users, as was the “Rainbow Paradise” before it. Through these things a culture of dependency is built up between these negative forces on one hand and the dominant Deeist clique on the other. These trolls, lamers and others have no particular connection to the Empires Mod or its community outside of the “fun” they seek to extract by harming and otherwise degenerating both. Let us take the example of “Viscount” Grantrithor. An uncontributive figure whose only worth can be gleaned from his inefficient service to the Deeist clique, he feels that everything in the world is an offense to him,(2) and said on his Facebook page on May 18 that “I don’t have a life.” Grantrithor also says that he was brainwashed in the past, among other claims which demonstrate his own mental fragility. Grantrithor, like a sociopath, pretended to “befriend” certain users in order to attack them later and to gain information about their activities and the activities of genuine friends along with acquaintances of theirs. But his attempts were frustrated in the year 2010, when he was unmasked. In the past many Deeists have attacked Grantrithor for his uncontributive stands, but at the same time they welcomed and especially today welcome him as a reliable agent against a better Empires Mod and forum community.
By allowing into the community all sorts of trolls, DDoSers, and other figures who can only harm it, the Deeist clique is knowingly and approvingly bringing into the community that which is detrimental to it from every conceivable angle. This fact of life was noted by Mr D when he said that the standards of the early community of 2003-2006 were “diluted into the petty-bourgeois, reactionary and altogether degenerate line of the personalists, furries, perverts and trolls.”(3) The Deeist clique operates opposite to the interests of the community and to the goodness of said community. Only the defeat of Deeism can ensure a reversal of this situation.
(1) Mr D. Miscellany Vol. I. 2011. p. 243.
(2) “Forum,” post #22.
(3) Mr D. Collected Works Vol. IV. 2011. p. 95.
Trickster, Mootant, eth0 and Co. Seek to Split the Empires Mod
By Todg, June 4, 2012
Since the year 2009 the Deeist clique has been preparing to split the mod between the sub-cliques to the detriment of the entire community. In the 2009 to early 2010 period a number of Deeists proclaimed the “death” of the mod such as Marcin, which invited attempts to “save” it via the “Dies Iræ” of Trickster and the “Cold Trap” of Kane the furry. Thanks to the joint efforts of the democratic movement of the Blackhole led by Mr D and the progressive users of the whole community thee attempts were refuted and both projects were shelved, but not forgotten either by the Deeists or by the conscious users who knew the plots of Deeism against the mod and its community. In the year 2011 new efforts were made to split the mod concurrent with a rise in stagnation owing to the failure of the November-December Rising. In July that year Mr D noted of Mootant that he “knows quite well that the whole Deeist apparatus will not be able to present the image of a ‘healthy,’ ‘determined’ community nor a developing mod for much longer. Mootant’s solution is, ultimately, to consolidate the positions of the [Solokiller-Jcw87] sub-clique to which he belongs and to assume personal, dictatorial control over a split mod to the detriment of the Empires Mod and its community.”(1) This prescient analysis is being confirmed. Mr D did not fail to note the splitting activities of Trickster as well, which throughout the year 2011 assumed the opportunistic character of condemning Mootant’s attempts with the appearance of showing Trickster and Co. as “uniters.” But that appearance can no longer be kept up for much longer.
In fact it is already being taken off. “Princess” Celestia has made this clear, praising Trickster for his “bold” steps. “Empires is being recreated on UE3 by trickster and Jephir,” he says, “which leaves no active developers on the source trash. Trickster really doesn’t give a shit about source. Or the community. Why else would he be friends with us when we ddos’d vicky’s server for shits and giggles?” In 2011 both Bort of the Outcasts Clan and TheLiberalElitist attempted to split the mod as “independent” personnages, but in fact the Deeists collaborate with such figures, reach accommodations with them where possible; all to the detriment of the mod. HWGuy, a leading member of the OC, said of Trickster’s work to split the mod that it was “funny” because “I told him to several times.” The reactionary Deeist agent Lawliet, who knows of Trickster’s efforts, likewise commented that “considering the current development on the source engine trickster has fucked around way too much with the scripts, Trickster is leading to the downfall of Empires. MOOtant retardedly left to remake his own Empires. eth0 doesn’t care for the mod, he doesn’t play.” On the last point Lawliet is correct, eth0, like TheLiberalElitist and others before him, is an egotistical figure whose insipid “appeals” for the “good of the mod” are without foundation. The Empires League must and will fight against all attempts to split the mod, no matter where they originate.
The Deeist clique has harmed this mod and its community in various ways, but in some cases the worst is the fact that they have created widespread apathy in this community. Last year the Deeist reactionary w00kie said that “Empires development and forums run on Drama atm,”(2) while the entire community suffers from an influx of trolls, lamers, personalists, furries, animé lovers and other degenerative forces in the service of and with loyalty to the Deeist clique. The pronounced stagnation that the mod and its community face are the direct result of a combination of willing negligence, incompetence, and outright hostility to the mod and its community on the part of the Deeist clique.
(1) Mr D. Collected Works Vol. V. 2011. p. 82.
(2) “Pony Power Wins Gainst Yaalll,” post #28.
The Development of the Empires Mod on the Basis of Planning Must be Defended
By Jamx, June 5, 2012
The rise of the Deeist clique in the years 2005-2007 and its seizure of power over the development of the Empires Mod ushered in a new period with both quantitative and qualitative differences. The original principles and way of work which were set out in the design document of September 2004 and generally followed in earlier form in the years 2002-2003 was gradually cast aside in favor of the utmost subjectivism and voluntarism. This is typified in the words of Trickster who says, “We just do shit as it comes up, there’s no long term plan other than stuff we want to do but can’t do for the next release.”(1) This in fact is a deviation from prior ineffective methods employed by the Deeists and their lackeys, who like Kylegar stressed ridiculous “quotas” and other means of allegedly “organizing” the development of the mod. The present conception of “development” as the Deeists understand it is a reflection of their own anti-social and mentally unbalanced personalities, but at the same time is also entirely hypocritical. For instance, there is much coordination in attacking the democratic-progressive and the progressive users of the whole community. Discussions are made in the admin forum, efforts are combined to exert technical and technological pressure against these users, to subject them (in the admissions of Deeist agents like Youzy and Grantrithor among others) to peer pressure, to concur and coordinate attempts to hardcode ban users who are consistently against Deeism, to raid other communities with the slightest relation to the Blackholians, or even with no connection, and so on. Yet to actually organize a mod is apparently not only too much, but is anathema to the Deeist clique.
The development of all mods are planned to greater or lesser extents. Development is not achieved by setting arbitrary quotas or workhorse-esque productivity standards, but by concretely moving forward with actual, integrated content on the basis of prior discussions rather than personal fancy. Mr D at the Second Congress of the League put forward the Deeist conception of “development” in an accurate and therefore very effective manner, showing the infantile and essentially anti-social nature of such “development” as the Deeists advocate. He noted that “the ‘development’ the Deeists are engaged in is of the kind in which they ‘work’ to keep their positions, and nothing more. No organization, no conceptualization, no unified plan or goal, but instead the mere ‘addition’ of this or that which is not integrated, the simplistic ‘work’ of a MSPaint drawing, of some lines of code, of this or that random ‘suggestion’ implemented in an insufficient manner, etc.”(2) Chris0132, Slade and other pseudo-theorists who claim great insight but in fact cover at all angles the treacherous activities of the Empty-Brutos sub-clique and the whole Deeist clique more generally put forward, also, anti-social positions to justify such standards as the Deeist “developers” set themselves. The degenerate nature of Chris0132, alongside his good friends blizzerd, UKGamer, and others like them, gravitate inexorably towards a position that people “just wanna have fun,” that planning deviates from the “natural rights” of man, etc. Because they cannot truly identify with humanity they are reduced to proclaiming themselves its truest and “freest” representatives, declaring planning at odds and something only the cynical use to manipulate the hoi polloi. That the “advice” or direction of any of these degenerates is taken the least bit seriously when it is obvious many of them have clear mental problems is but one of the many instances of even Deeism harming itself obliviously and with fanfare.
The principle of planning cannot be divorced from the very development of a mod itself. From the very start to plan a mod means to bring forth creativity and a framework for genuine contributions to it. It means to not only focus on one side of a mod’s development but to bring forth all areas of importance, to decide through rational discussion what is to be done and how to advance the mod still further. The best plans integrate the community with the mod and establish organic links between the users and development, just as truly good rules serve to not only foster a community free from maliciousness and other dangerous ills, but to also encourage lively discussion and to be enforced in such a way as to engender a contributive atmosphere. Likewise planning cannot be carried out by nameless and faceless figures, but by developers who have genuine access to the users and, while not stooping to populism, take notice of their concerns and seek to educate them and vice-versa. When, however, “development” is carried on by fiat, none of this occurs. The “development” of the mod on an ad hoc basis is not an admission of “bravery” or anything else but of incompetence in every field such an outlook is applied to. Planning is especially superior when given scientific content, when debates on it concern not mere principles in themselves but operate on “strength of practical experience and a more detailed study.”(3) The Deeists, many of whom hardly play the game and a significant amount who outright condemn it and its whole community, are obviously incapable of doing this.
The defense of the planning of the mod has always been an important part of the work of the progressive users, though in earlier years they did not fully grasp this fact. In the years 2007-2009 the development of the mod was nominally coordinated in the traditional sense, though the position of “lead developer” was thrown around and picked up in an irresponsible manner. The problems the mod faced, however, were confronted with incompetence through and through. Already it was made apparent that the determined development team of 2002-2006 was becoming a thing of the past, that the new “developers” would increasingly negate the very basis of the development of the mod itself. It is only in these past two years, however, that the users have gotten to understand the Deeist clique and its nature. “The users of the Empires Mod community are the popular masses,” Mr D says, “who want to see the development of the mod continue and are becoming increasingly annoyed at the degenerate activities of the Deeist clique and the forces it is bringing in en masse.”(4) The Empires League and its cadre must work ardently to defense the mod and its community, and an important part of doing this consists in having a clear and coherent understanding of what genuine, scientific development actually entails. By struggling for this proper, scientific-materialist conception of development, the cadre of the League will be able to clear up all the distortions which years of Deeist hegemony have created.
(1) “New Empires Design Document?” post #4.
(2) Mr D. Report to the Second Congress of the Empires League. 2012. p. 18.
(3) V.I. Lenin. Collected Works Vol. 32. 1973. p. 142.
(4) Mr D. Collected Works Vol. V. 2011. p. 4.
Deeist Degeneracy Unchecked in All Fields
By D. Kruse, June 8, 2012
The Deeist clique in its many attacks against the entire community has never failed to deepen its degenerate origins and to allow ever increasing amounts of degeneration into this community with the aim of undermining the resolve of the users and their will to resist the plans and plots of Deeism. The occupation of the Blackhole forum area in August 2010 paved the way for unprecedented degeneration which has culminated in a significant amount of the most vocal elements of the community being comprised of “ponies,” animé lovers, “lolicon” enthusiasts like Cpatton and other degenerates. Deeist degeneracy is unchecked in all fields and is becoming increasingly blatant as the footsoldiers of Deeism view themselves as merely occupying some room to “hang out” in. Thus when the animé lover Fricken_Hamster spoke of “cosplaying,” the Deeist agent McGyver replied “why don’t you cosplay a cute loli?”(1) Racism is also increasingly open, with Trickster mocking an Asian by saying, “HERRO CHINKY CHINKY CHINAMAN, HOW ARE U TODAY? U RIKEY SKRIM? I RIKEY SCRIM”(2) with Jephir and Bear “I ❤ Anders Behring Breivik” Grytdal (better known as TheLeetMuffin) continuing Trickster’s racist views. Destroyer, a sociopathic Pole and acquaintance of Mootant, displayed his distorted view of reality when he concured with Mootant’s “right” to kill children in videogames, saying, “I want to kill defenceless kiddos too.”(3) Sexism is also alive and well, with Deadpool saying in the vein of the degenerate Dubee that, of two women he wanted to have sexual relations with, “They got all gay-fraid…. … i thought all girls wanted to fuck each other.”(4)
Such unbridled degeneracy of all types is not surprising when one looks at the legacy of Deeism itself. From Dee the incestuous admirer of Oswald Mosley to Solokiller the Belgian fascist, from the Neo-Nazi Thor and his reactionary ally Angry to the transsexual one-time Neo-Nazi JJ45 and the present-day Neo-Nazi furry Marshall Mash, from the furry dumpster_fox to the furry PreDominance, from the furry “King” Empty and so on and so forth. Yesterday BSID Clan member Donald Rumsfeld called Empires “barely alive” and noted that, “Everytime I play it’s always only Viper that is populated and it’s always less than 10 people.” Mr D has made clear the fact that the Deeists tend to despise the Viper server and have done various things throughout its existence to sabotage it. For the Deeist clique this is all a wonderful situation, for they care only for themselves and their own degeneracies. The establishment of the “Butthole” bantustan as a way to undermine the Blackhole and its six-year democratic movement along with a way to allow politics into the community from the various degenerates was a clear example of the Deeist determination to press forward in further damaging the whole community. The Empires League along with the democratic movement of the Blackhole resolutely stand against politics, against furries, against animé lovers, personalists, racists, sexists, trolls, lamers, DDoSers and all the rest which on the contrary the Deeist clique welcomes with open arms both for reasons of personal affinity and because they make firm allies in the struggle against all that is progressive within the community.
(1) “Cosplay Makku Tsuri,” post #8.
(2) “bi/tri/weekly captain semi skrim thing?” post #49.
(3) “Skyrim,” post #63.
(4) “shiz,” post #1.
The Selfish Nature of the the Deeists Versus the Empires League
By Archanor, June 9, 2012
The founding of the Empires League in January 2007 was a great event for the whole Empires Mod community not only for its various qualities as a uniting and essentially anti-Deeist organization of the whole userbase, but also because it represented a common stand against the Deeist clique and its selfish policies, because it represented a noble cause which was the healthiness of the entire community against the wishes of this clique and its running dogs. When Trickster remarked recently that he couldn’t play Empires if he were dead, the reactionary Deeist agent was able, because of his position, to say, “You don’t play alive either so what’s the point.”(1) The Deeist clique in comprised of utter hypocrites on this point, for they deprive the ability of many great users to play or have the will to play, while on the other hand they themselves barely or even cease to play the mod and yet still seek to monopolize control over it. The anti-user acts of the Deeist clique are resolutely and consistently opposed by the mass-based work of the Empires League, which seeks to reinvigorate the work of the whole community in all fields.
Unlike “King” Empty, Trickster and other leading Deeists along with their mentally insane agents, the League carries forth the lofty traditions of such figures as Jkun, knighttemplar, Grayclay, Artemas Ward, duke, and other outstanding contributors to the cause of the mod and its progress. All the users today know who Mr D is and his great merits, for as Bodrick said even in 2006, “Who can forget Mr D?”(2) Users over the years called out for Mr D, sought to apply his prescient analyses to the situations they faced. Who can say the same for Trickster, for “King” Empty or Brutos, or for any other Deeist or the lackeys of Deeism? This demonstrates quite clearly the difference between the policy of the League, which aims to unite all users and to have a flourishing community for the mod, and the selfish aims of the Deeists who seek to turn this community into a copy of 4Chan, of Facepunch or other degenerative forums.
(1) “Motivational speech” post #40.
(2) “Favourite Old Member :)” post #18.